Flash Actionscript 3.0 Download
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become.
- ActionScript Flash It's been a cold winter all over the place, so let's recognize that fact with a nice wintery scene. In this tutorial we will create a falling snow effect using Flash and ActionScript 3.0.
- ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more.
- Available for download at I have made a simple mp3 player which changes the music clips, also uses a mute and a stop.
- The ActionScript 3.0 for Adobe Flash Professional CS5 book is the perfect book for both beginnners in using ActionScript 3.0 in Flash, as well as for beginners in programming in general. All of the lessons are simple to follow, and they take the time to point out small things that beginners normally miss.
Remarks
ActionScript 3 is the programming language for the Adobe Flash Player and Adobe AIR runtime environments. It is object-oriented ECMAScript based language used primary for native application development on desktop (Windows/Mac) and mobile (iOS/Android) devices.
Adobe learning resources: http://www.adobe.com/devnet/actionscript/learning.html
History and more details: https://en.wikipedia.org/wiki/ActionScript
Online documentation on classes and reference: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/package-detail.html
Versions
There is a single version of Actionscript 3, named 'ActionScript 3.0'
Flash Version | Codename | Changes and Improvements | Release Date |
---|---|---|---|
Flash Player 9.x | Zaphod | initial release | 2006-06-22 |
Flash Player 10.0 | Astro | introduced the Vector.<T> type, the Adobe Pixel Bender shader filters in flash.filters.ShaderFilter class, and its hardware support on multiple CPUs. | 2008-10-15 |
Flash Player 10.1 | Argo | introduced flash.events.TouchEvent class to work with multitouch devices, and other support of mobile device hardware, such as accelerometer. | 2010-06-10 |
Flash Player 10.2 | Spicy | introduced flash.media.StageVideo class and the general framework to work with stage video playback in AS3. | 2011-02-08 |
Flash Player 11 | Serrano | adds H.264 support to video streaming over NetStream objects in both directions. Also it adds SSL/TLS support for Flash connection with SecureSocket class. | 2011-10-04 |
Flash Player 11.4 | Brannan | introduced flash.system.Worker class and the ability to delegate asynchronous work to other threads on the client. | 2012-08-10 |
Flash Player 11.8 | Harrison | removed hardware support (JIT compilation) for Adobe Pixel Bender shader filters, drastically reducing performance of any PB shader filter execution. | 2013-05-09 |
Installation Overview
ActionScript 3 can be used by installing the Adobe AIR SDK or Apache Flex SDK or as part Adobe's Animate CC product (formerly known as Flash Professional).
Adobe Animate CC is a professional software solution that can be used to create AS3 projects using visual tools - once installed, no further steps are necessary to begin creating AS3 projects.
The AIR SDK and Flex SDK can be used with command line tools or with various third party IDEs.
In addition to Adobe Animate CC, there are four other popular IDEs capable of working with AS3. These IDEs have their own instructions on how to get started.
- Flash Builder (By Adobe - based on Eclipse)
- IntelliJ IDEA (By Jetbrains)
- FDT (Eclipse Plugin)
Hello World
An example document class that prints “Hello, World” to the debug console when instantiated.
Flash Develop Installation
FlashDevelop is a multi-platform open source IDE created in 2005 for Flash developers. With no cost, it's a very popular way to get started developing with AS3.
To Install FlashDevelop:
- Download The Installation File and run the installer
- Once installation is complete, run FlashDevelop. On the first launch, the
App Man
window should appear asking you to pick what SDK's and tools to install.
Flash Actionscript 3.0 Download Windows 10
If the AppMan doesn't open automatically, or you want to add something later, open it by choosing 'Install Software' on the 'Tools' menu.
Check the AIR SDK+ ACS 2.0 item (in the 'Compiler' section) and the Flash Player (SA) item in the 'Runtimes' section (plus anything else you'd like to install). Click the install button.
Once the SDK is installed, let's test is by creating a hello world project. Start by creating a new project (from the Project menu)
Choose AIR AS3 Projector from the list, and give it a name/location.
In the project manager panel (choose 'Project Manager' from the view menu if not already visible), expand the src folder, and open the
Main.as
file.In the
Main.as
file, you can now create a first example program like Hello WorldRun your project by clicking the play icon, or pressing
F5
, orCtrl+Enter
. The project will compile and when finished a blank window should appear (this is your application). In the FlashDevelop output window, you should see the words: Hello World.
You are now ready to start developing AS3 applications with FlashDevelop!
Apache Flex Installation
from http://flex.apache.org/doc-getstarted.html
Run the SDK installer. The first question you will be asked is the installation directory.
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- on a Mac, use
/Applications/Adobe Flash Builder 4.7/sdks/4.14.0/
- on a PC, use
C:Program Files(x86)Adobe Flash Builder 4.7sdks4.14.0
You will need to create the 4.14.0 folders. Press Next. Accept SDK Licenses and Install.
- on a Mac, use
IDE Specific Instructions for Apache Flex setup:
Building Flex or Flash projects at the command line using mxmlc
The Flex compiler (mxmlc
) is one of the most important parts of the Flex SDK. You can edit AS3 code in any text editor you like. Create a main class file that extends from DisplayObject
.
You can trigger builds at the command line as follows:
If you need to compile a Flash project (as opposed to Flex) you can add a reference to the Flash library as follows (you'll need to have the Adobe Animate IDE installed):
Or on Windows:
A displayed 'Hello World' example
This class uses the TextField
class to display the text.